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Cover of WGSL Fundamentals (Paperback) FROM THE BOOK CATALOGUE

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WGSL Fundamentals (Paperback)

By Kenwright

WGSL Fundamentals (Paperback) provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.

WHAT THE PUBLISHER HIGHLIGHTS

  • Master practical coding skills.
  • Explore real-world projects.
  • Accelerate your learning curve.

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Catalogue reference: b0c2490a91eb6cea

INSIDE THE BOOK

About this book

WGSL Fundamentals (Paperback) offers a comprehensive and in-depth guide that walks you through the concepts, applications, and best practices. With a strong focus on hands-on examples and real-world relevance, it empowers you to not just learn the theory but to apply it in meaningful ways across graphics, compute, and more.

From the publisher’s description

  • Master practical coding skills.
  • Explore real-world projects.
  • Accelerate your learning curve.
  • Demystify advanced technical topics.

Explore the topics

A CLOSER LOOK

Additional images

Additional image 1 for WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation ApplicationsAdditional image 2 for WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation ApplicationsAdditional image 3 for WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications

ANOTHER PERSPECTIVE

Readers, in their own words

Explore reviews
Reader review5

Finally, an explanation that clicks

This is the one to get if you are serious about javascript.

I read this over a couple of weekends alongside a small side project, which turned out to be the ideal way to approach it. The progression from chapter to chapter is well thought out; nothing feels out of order. The progression from chapter to chapter is well thought out; nothing feels out of order. The book rewards careful reading. Skimming it would be a mistake. This is the book I wish had existed when I started working with javascript.

Ben MurphyIndie game developer · Boston, MA
WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications
Reader review4

Almost excellent

Almost excellent. A second edition could easily push it to five stars.

I was looking for something that would bridge the gap between tutorials and proper reference material, and this does that well. The explanations are careful without being condescending, which is a difficult balance to strike. The early chapters move quickly through material I already knew, but the later sections were genuinely new to me. Four stars, and I suspect a second edition could easily push it to five.

Diego MillerData engineer · Seattle, WA
WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications
Reader review5

Highly recommended

A superb guide. The examples are small but complete.

This is the third book I have read on javascript this year, and it is comfortably the best of them. Some of the diagrams are dense and I had to reread a few sections, though that may just be me. Some of the diagrams are dense and I had to reread a few sections, though that may just be me. This is the book I wish had existed when I started working with javascript.

Freya RamirezTechnical editor · Stockholm, SE
WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications

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